Jay & Miles X-Plain the X-Men

125 – Giant-Size Special #4

Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.
Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.

In which Logan Bonner, Max Carleton, and Crystal Frasier hike up their boxers and join us at the gaming table for an X-Men: Evolution tabletop adventure; what happens in virtual reality stays in virtual reality; Shadowcat is great at boats; Jubilee and Boom Boom blow up everything; Havok tries; and Team Reckless Endangerment wins the day!

FEATURING:

  • Logan Bonner as Writer and Gamemaster / Erik the Rad
  • Max Carleton as the Shadowcat / Pirate Kitty
  • Crystal Frasier as Jubilee / the Genie
  • Jay Edidin as Havok / the Corsair
  • Miles Stokes as Boom Boom / Boomavara

NEXT EPISODE: Live from RCCC, with Greg Pak!


You can find a visual companion to this episode on our blog!

Find us on iTunes or Stitcher!

Jay and Miles X-Plain the X-Men is 100% ad-free and listener supported. If you want to help support the podcast–and unlock more cool stuff–you can do that right here!

Buy prints of this week’s illustration at our shop, or contact David Wynne for the original!

As Mentioned in Episode 124 – The Cruelest Planet

Listen to the episode here.



LINKS & FURTHER READING:

124 – The Cruelest Planet

Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.
Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.

In which everyone dies (or something); every Summers is miserable in their own way; we are pretty done with Nanny and the Orphanmaker; Lady Deathstrike is a surprisingly astute art critic; the X-Men’s digital invisibility does not extend to the White Pages; we venture into slightly less charted territory; Wolverine has a really bad day; and you should totally come hang out with us at Rose City Comic Con!

X-PLAINED:

  • Origins of Lady Deathstrike
  • Jay & Miles at Rose City Comic Con
  • X-Ray party etiquette
  • Uncanny X-Men #248-251
  • The precise inverse of an anticlimax
  • The Siege Perilous (more) (again)
  • Dramatic parallels
  • Summers tragedy disambiguation
  • Jim Lee’s first X-issue
  • The apparent death of Storm (this time)
  • The merged Reavers
  • What it takes for Jay to play a sidescroller
  • An X-band
  • Longshot’s departure
  • A really ineffective rescue
  • Art-critic Deathstrike
  • Administrative assistant Jubilee
  • Zaladane
  • An unconventional approach to genealogy
  • The ickiest method of mind control
  • Dark Claw

NEXT EPISODE: GIANT-SIZE SUMMER SPECIAL!


You can find a visual companion to this episode on our blog!

Find us on iTunes or Stitcher!

Jay and Miles X-Plain the X-Men is 100% ad-free and listener supported. If you want to help support the podcast–and unlock more cool stuff–you can do that right here!

Buy prints of this week’s illustration at our shop, or contact David Wynne for the original!

122 – Boom Boom Von Doom and the Ontology of Monsters

Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.
Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.

In which the back-up stories of Atlantis Attacks are way better than the main event; the Serpent Society is hilarious; Longshot finds a rock; the S.U.R.F.E.R.S. are no Neutrinos; our volume of digressions is inversely proportional to our investment in this crossover; Jay overthinks sunglasses; and somehow we still aren’t entirely done with Inferno.

X-PLAINED:

  • Leonard McKenzie
  • Princess Fen
  • Tiger Shark
  • A dubious crossover event and three splendid backup stories
  • The best thing in Marvel Puzzle Quest
  • Skateman
  • Atlantis Attacks
  • Uncanny X-Men Annual #13
  • New Mutants Annual #5
  • X-Factor Annual #4
  • Ghaur
  • Llyra
  • Homo mermanus
  • The Serpent Society
  • Boomslang
  • Why snakes don’t wear vests
  • The Maple Hill Farm books
  • The Horn of Doom (again)
  • Namorita
  • Impractical swimwear
  • Surf, or S.U.R.F.E.R.S., or whoever the hell they are
  • Zak and the Neutrinos
  • The trouble with mobile landmarks
  • A case of mistaken identity
  • The true meaning of something, probably
  • Ralph Macchio, but not that Ralph Macchio
  • Circumstances in which it is acceptable to throw a small child down an elevator shaft
  • The definitive Boom Boom
  • Eligible gentlemen of the Marvel Universe
  • Boom Boom Von Doom
  • A false dichotomy
  • Sally Pashkow
  • A really great outfit
  • Presidencies rated by X-Books
  • Best and worst moral inversions

NEXT WEEK: Mojo Mayhem!


ART CHALLENGE: Send your best Boom Boom romance stories, covers, and pin-ups to xplainthexmen(at)gmail.com by SEPTEMBER 15, with the subject line BOOM BOOM RULES.


NOTE: In this episode, Jay briefly confused two Marvel villain teams: the Serpent Society (snake-themed villains); and the Sons of the Serpent, also known as the Serpent Men (hate group). We would like to offer our apologies to the Serpent Society, who are ridiculous but not, as far as we know, racist.


You can find a visual companion to this episode on our blog!

Find us on iTunes or Stitcher!

Jay and Miles X-Plain the X-Men is 100% ad-free and listener supported. If you want to help support the podcast–and unlock more cool stuff–you can do that right here!

Buy prints of this week’s illustration at our shop, or contact David Wynne for the original!

As Mentioned in Episode 91 – The Saddest Story Ever Told

Listen to the episode here.


91 – The Saddest Story Ever Told

Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.
Art by David Wynne. Prints and cards available at the shop, or contact David to purchase the original.

 

In which New Mutants #64 is the saddest single issue of any X-book ever; the New Mutants have to grow up fast; Warlock comes to terms with mortality; The Last of Us is harder to play the second time; Tattoo Tales: X-Men: Masquerade is delightfully unhinged; animated Cyclops is totally the worst; Beast probably has a terrible garage band; Jean starts a kitchen fire; and Wolverine saves Jubilee’s birthday.

 

X-PLAINED:

  • The saddest issue ever
  • New Mutants #64
  • The only okay way to watch Grave of the Fireflies
  • The aftermath of Doug Ramsey’s death
  • Several unhealthy coping mechanisms
  • The Last of Us
  • Tattoo Tales: X-Men: Masquerade
  • Some varyingly impressive costumes
  • General irresponsibility
  • Why Wolverine is wearing a clown suit
  • Douglock
  • The New Mutants’ D&D alignments

NEXT WEEK: You never forget your first Ship.


You can find a visual companion to this episode on our blog!

Find us on iTunes or Stitcher!

Rachel and Miles X-Plain the X-Men is 100% ad-free and listener supported. If you want to help support the podcast–and unlock more cool stuff–you can do that right here!

Buy prints of this week’s illustration at our shop, or contact David Wynne for the original!

As Mentioned in Episode 59 – X is for Xtinction, with Chris Sims & Chad Bowers

Listen to the podcast here!



LINKS AND FURTHER READING:

 

59 – X is for Xtinction, with Chris Sims and Chad Bowers

Art by David Wynne. Prints and cards available until 6/7/2015 in the shop, or contact David for the original.
Art by David Wynne. Prints and cards available until 6/7/2015 in the shop, or contact David for the original.

In which Chris and Chad teach us to stop worrying and love the ‘90s; the line between parody and homage is thin and flexible; everything happens at the mall; no one wants to play volleyball with Cyclops; and we totally fail to resolve the question, “Does a mall babe eat chili fries?”

WARNING: This episode contains minor spoilers for X-Men ’92 #1.

X-PLAINED:

  • The Westchester Wars
  • Battleworld
  • X-Men ’92 #1
  • Digital vs. print pacing
  • A continuity error
  • Narrative restrictions of Battleworld
  • The actual X-Men of 1992 (and the post-Claremont X-Universe)
  • X-Men Adventures
  • X-Men Collector’s Edition
  • Mutatant Genesis
  • X-Cutioner’s Song
  • Early Deadpool
  • Piecing together the Marvel Universe from trading cards
  • The X-Men animated series
  • Concurrent and complimentary adaptation
  • Cassandra Nova ‘92
  • The fine line between homage and parody
  • Definitive story arcs of the 1990s

NEXT WEEK: Rachel Summers and the Terrible, Horrible, No Good, Very Bad Day


You can find a visual companion to this episode on our blog!

Find us on iTunes or Stitcher!

Rachel and Miles X-Plain the X-Men is 100% ad-free and listener supported. If you want to help support the podcast–and unlock more cool stuff–you can do that right here!

Buy prints of this week’s illustration at our shop, or contact David Wynne for the original!

As Mentioned on Episode 18 – You’ve Got a Dracula Problem

Listen to the episode here!



AND NOW, THE CONTEST WINNERS!

Last week, we asked you to pitch your best ideas for X-Men games to win a download code for the <em>Days of Future Past</em> mobile game. (Thanks again, Glitchsoft!)

Before we announce the winners, let us take a moment to rave: You are brilliant, and we are legitimately pretty pissed off that we can’t play most of these games, because they look awesome. We wish we could give you all prizes.

Based on a complicated imaginary algorithm involving on originality, narrative/gameplay fit and integration, playability, and personal whim, we are pleased to announce that the grand-prize winners are as follow:

Newtype53:

1) The Silver-Age X-Men (taking heavily from Season One and First Class), going right up to the Bronze age with the Phoenix/Dark Phoenix Saga. Why?

2) It’s a Japanese-style “dating sim” game, with a heavy focus on character relations. Any mutant combat will cover RPG elements in an old 8-bit Final Fantasy format, with a 5-man team selectable for the squad.

3) Marvel Girl. However, each of the other original 5 X-Men have their own storyline that unlock after beating Jean’s, with Jean’s storyline being the canon one that follows up through her canonical death as the Dark Phoenix (or does it? Multiple endings with potential happy endings, anyone?). Do you choose to follow the canon and romance Cyclops? What about his brooding brother who just wants a damned normal life? Or the magnificent Angel? The brooding Wolverine? The angry Thunderbird? Do you still love Hank when he’s literally blue? Or are you more into Iceman? The potential is endless! Romance Professor X (ewwwwwww) for the bonus unlockable option to play through a storyline as Professor X, manipulating the hell out of your students to your own ends!

As a bonus, any Mutant met can be drawn into the X-Men through specific dialogue choices, though none of the recruited X-Men can be romanced. However, this may alienate other members of the team, and can even cause them to leave the X-Men!

Craig S:

1) X-Treme X-Men

2) Turn-based RPG

3) James Howlett, Kurt Waggoner, Emmeline Frost, Xavier’s Head, Dazzler

Chrono-trigger style game where you travel from timeline to timeline hunting down evil Charles Xaviers, generally in the order you choose. You’d start with a basic team, and collect new members as you go to their individual timelines.

We’ll be e-mailing you those download codes later today!

We also want to take a moment to acknowledge two other really superlative entries. You do not get download codes, so, as a compensation prize, here is another picture of that panel of Cyclops telling Dracula to follow his heart:

FollowYourHeart

SO ANYWAY.

BEST JUST-FOR-FUN:

Elle:

1. Kitty Pryde and Wolverine (the ’84-85 miniseries)
2. Ninja Gaiden-esque sidescrolling platformer with melodramatic cutscenes. Ninjas ninjas ninjas.
3. Alternate levels as Kitty getting into trouble in Japan and Wolverine trying to find her. In the last level you can choose which of them to play as you fight the other one, but then the winner has to take on final boss Ogun.

BEST NOT-SURE-THIS-ACTUALLY-COUNTS-AS-A-GAME-BUT-WE-ARE-BOTH-IMPRESSED-AND-SLIGHTLY-FRIGHTENED-BY-YOUR-INGENUITY:

McArdle:

1. Name: Siege Perilous: The Game
2. Platform: pervasive throughout your life. You download an app on your phone and it replaces your twitter, your facebook, your instagram, your contacts, and everything else with the media and social life of a better version of yourself. The game is to learn to live as that person. There is no going back.
3. Playable character: you, but maybe a ninja version of you.

18 – You’ve Got a Dracula Problem

In which Dr. Nemesis is delightful, Bill Sienkiewicz foreshadows himself, Dracula hits on absolutely everyone, Blade Godwins a crossover event, Jubilee get a jet ski, the X-Men do Castlevania 2, Rachel and Miles pick a vacation destination, and Cyclops wants you to follow your heart.

X-Plained:

  • Dr. Nemesis
  • A very good page of a very good comic
  • Dracula variations
  • X-Men #159
  • Appropriate use of holy symbols
  • “The D”
  • Tomb of Dracula
  • Bloodstorm
  • Carrotstorm
  • Curse of the Mutants
  • Jubilee
  • Crossover events
  • Why we can’t have nice things
  • Some really sweet weaponry
  • The Dracula Reassembly Machine
  • Phone sex with Gambit
  • The point of being Lord of the Vampires
  • X-Club
  • Authorial voice in comics
  • Why there probably won’t be a Starjammers movie

Next Episode: Rachel and Miles go to Hell (kind of)!


You can find a visual companion to the episode – and links to recommended reading – on our blog.

Find us on iTunes or Stitcher!

Support us on Patreon!